A tutorial covering one way to create a blend tangent to three other surfaces. This is done by creating two 4 sided surfaces, one of which is trimmed. This technique can be applied to other n-sided surface scenarios.
Here’s a Solidworks surfacing tutorial that demonstrates one way to create a domed button, using offset surfaces to control boundaries and also using the fill surface feature. This modelling technique can be used for many types of form or detail and by using offset surfaces to control certain aspects of the construction, is robust.
Here is my latest tutorial; modelling a pillowed surface in Solidworks. The mid section of the form is flat, with a pillowed surface running down to an edge, like a Macbook.
Here’s another quick Solidworks tutorial that covers modelling a nose cone type model. This type of model is often built of two or three sided surfaces which is not ideal when using boundary or loft surfaces.
I’m having a go at creating some surfacing tutorials for Solidworks. So far I have created two quick tutorials; one covers blending between surfaces that change from convex to concave, the other covers defining a draft angle on a split line that traverses a radius/fillet/blend. Dry stuff…